Rules

Prize rules

Last updated: 2026-10-27

The short version

  • Every cup has a fixed prize in USDT. It is shown on the cup page before you enter, and Corevill pays it.
  • A team registers for a cup: a duo for a 2v2 Wingman cup, five players for a 5v5 cup. Free cups have no entry fee; in a paid cup each player pays a flat entry fee in USDT.
  • The captain checks in before the start.
  • Corevill staff test entries are marked TEST and cannot win.
  • Entries are taken in order. Before registration opens, or when a cup is full, your entry waits in the queue with its number; a place that frees up goes to the next entry by itself. An entry still in the queue when check-in closes is refunded in full.
  • Teams play a single elimination bracket of 8 to 128 teams on our servers. The cup page shows the most teams a cup takes; the bracket takes the next size up (8, 16, 32, 64 or 128) from the teams that check in.
  • The top three teams share the team prizes, and a cup can add individual awards on top (such as the best player). For example, Corevill Cup #1 pays 600 / 250 / 150 USDT to the top three teams plus 1,000 USDT to the best player: 2,000 USDT, fixed before the cup.
  • Prizes are pending during a review window. Then we pay them in USDT to each player's verified wallet.

Who receives a prize depends only on how the teams play their matches. Nothing in a cup is decided by a random draw. We make no promise that you or your team will receive a prize.

Every number is on the cup page

Each cup has its own settings: entry fee, fixed prize, prize split, format, check-in times, review window and account checks. The cup page shows all of them before you enter. If the cup page differs from this page, the cup page applies to that cup.

The fixed prize

  • Each cup has a fixed prize in USDT, announced on the cup page before registration opens. The cup page also shows an approximate euro value.
  • Corevill pays the fixed prize from its own funds.
  • The fixed prize does not depend on how many teams enter. It stays the same whether few or many teams take part.

The entry fee

  • The entry fee is a flat fee per player for taking part in the cup: 10 USDT unless the cup page says otherwise.
  • The entry fee is not added to the prize. The fixed prize stays the same however many teams enter.
  • Each rostered player pays their own entry fee, or the captain pays for the whole team.
  • You pay the entry fee as a one-off USDT payment when you register, through a payment request that shows the exact amount, the network and a payment address. The request expires after the time shown.
  • There is no account balance. Each entry fee is a separate payment for one cup.

Registration

  • The team captain registers the team. A 5v5 team has five players and up to two substitutes; a 2v2 Wingman team has two players and one substitute.
  • Every rostered player must have an account that passes our account checks and is allowed to enter paid cups.
  • Every cup is for players aged 18 and over (self-declared with one tick; we may ask any winner for an ID).
  • Paid cups are open to players who live in, and connect from, a country where paid cups are open (today Austria, Finland and the Netherlands). You confirm with one tick when you pay that you are 18 or older and live there. We check the IP country at registration, at payment and again at check-in, refuse VPN and hosting networks, and may compare the country of your game connection during matches; a mismatch is reviewed before a prize is paid.
  • Only players on the team's roster may play for the team.

Check-in

  • Check-in opens 45 minutes before the cup starts and closes 10 minutes before it starts.
  • The team captain checks the team in on the cup page.
  • A team that is not checked in when check-in closes is removed from the cup. Its entry fees are refunded in USDT to the verified wallet of the person who paid them.

Minimum number of teams

Each cup has a minimum number of teams, shown on the cup page. If not enough teams check in, the cup is cancelled and all entry fees are refunded in USDT to the verified wallet of the person who paid them.

Format

  • Single elimination: a team that loses a match is out.
  • Matches are best of one (BO1) with a map veto.
  • The final is best of three (BO3).
  • The two semi-final losers play a third-place match.
  • Seeding: teams are placed in the bracket by the average rating of their players. If two teams have the same average rating, the team that registered first gets the higher seed.
  • The higher seed starts the map veto.
  • A knife round decides who picks sides.
  • A cup can run over more than one day. The cup page shows which rounds are played on which day and when each day starts. With fewer teams the bracket is smaller, and the cup page says which rounds move to which day then. When day 2 starts at the round of 16, it does so at every bracket size; with 16 places or fewer, day 1 plays the round of 16 and the quarterfinals and day 2 starts at the semifinals. Check-in happens once, before the first day.

Match day

  • When the server for your match is ready, the match page shows the server address, password and a Connect button. Only the rostered players of the two teams can see them.
  • A team needs all its players (five in 5v5, two in 2v2) to start a match.
  • A team that is not on the server 10 minutes after the server is ready loses that match by forfeit. This also applies to matches on a later day of the cup.
  • If a technical problem affects a match, the admins may pause it, restart it from a saved round, replay it, or set the result based on the play so far.
  • Report any problem to the admins in the #support channel on our Discord server.

How the fixed prize is split

Unless the cup page shows a different split:

  • 1st place: 60% of the fixed prize
  • 2nd place: 25% of the fixed prize
  • 3rd place: 15% of the fixed prize

A team's share is split equally among the players on its roster who played in the cup. Amounts are rounded down to the nearest 0.01 USDT.

Individual awards

A cup may have individual awards on top of the team prizes, paid by Corevill from its own funds. The cup page lists each award, its amount and its rule before registration opens. The awards and their rules do not change after registration opens. Individual awards count towards the cup's total prize.

Best player (rating awards). The award goes to the eligible player with the highest HLTV Rating 1.0 over the whole cup. We add up each player's statistics from the game server (MatchZy) on every map they played in the cup, and calculate:

  • Rating = (KillRating + 0.7 x SurvivalRating + MultiKillRating) / 2.7
  • KillRating = kills per round / 0.679
  • SurvivalRating = rounds survived per round / 0.317
  • MultiKillRating = (1-kill rounds + 4 x 2-kill rounds + 9 x 3-kill rounds + 16 x 4-kill rounds + 25 x 5-kill rounds) per round / 1.277

Rules for rating awards:

  • Only players who played at least the number of maps shown on the cup page (3 unless the cup page says otherwise) can win.
  • If two players have the same rating, the higher ADR (average damage per round) wins, then the player who played more rounds. If they are still level, they share the award equally.
  • Players of a disqualified team cannot win. If the leading player's team is disqualified, the award goes to the next eligible player.
  • The live standings are on the cup page. The award is paid after the same review window and the same checks as the team prizes.

Other awards are decided by the rule shown on the cup page. If players are level for one, they share it equally.

Review window

  • When the cup ends, prizes are pending for 24 hours unless the cup page says otherwise.
  • During the review, the admins may watch demos and check match data. If they find cheating or another rule break, they may void results, disqualify players or teams, and move prizes to the next placed team.
  • When the review window ends, we pay each player's prize in USDT to that player's verified wallet. We pay the network fee.

How prizes are paid

  • You need a verified wallet to receive a prize: a self-custody USDT wallet on BNB Smart Chain (BEP20) that you prove you own, by signing a message with it or by paying an entry fee from it. An exchange deposit address cannot be verified.
  • Before every payment, we check the player's wallet against sanctions lists, and the name too when we have checked an ID.
  • Prizes below 50 USDT are usually paid automatically once the checks pass. Prizes from 50 USDT up to below 1000 USDT may also be paid automatically if all checks pass. Prizes of 1000 USDT or more, and payments above 1000 USDT per player per day, are reviewed by a person first.
  • If you have not verified a wallet yet, we keep your prize until you do.
  • We may ask any winner to verify their identity, age and country of residence before we pay: we send a one-time secure link to upload a photo of a passport, ID card or driving licence. A false declaration means no prize. We do not pay a player who is under 18, lives outside the countries the cup is open to, or is a national of a sanctioned country. The privacy notice says how we keep the document.

Cancelled cups

If a cup is cancelled, for example because it did not reach its minimum number of teams, all entry fees are refunded in USDT to the verified wallet of the person who paid them. If a cup is stopped after it went live because of a problem on our side, we decide how to settle it fairly and explain it on the cup page.

Fair play

All cups follow the fair play rules in the Terms of Use. Cheating, smurfing, account sharing, ringers, match fixing and collusion lead to disqualification, voided results, lost prizes and bans.

Free cups

Some cups are free cups. A cup is either a free cup or a paid cup, never both, and the cup page says which.

Entry to this cup is free. No purchase is necessary to enter or win, and buying anything does not improve your chances, seeding or prize. Prizes are fixed in advance and paid by Loriam Holding Ltd from its own funds; they do not depend on the number of entrants or on any player payments.

Free cups are open to players aged 18 and over in Europe, except sanctioned countries and regions and the countries listed in the cup's rules (today Poland).

Prize and compensation statement

Every cup page carries a prize and compensation statement: the organiser, the dates, the fixed prize and how it is split, that no other compensation is paid, how entry and payment work, every disqualification with its reason and date, and our conflict-of-interest rules. The cup is unranked and is not run, sponsored or endorsed by Valve.